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Body priority is determined first by the corresponding solid materials and then by body attributes (including mesh constraints).

Material priority is as follows (highest to lowest):

When overlapping solids have the same material type, other solid properties and body attributes are inspected next using the following priority (highest to lowest):

When a tie exists (for example, overlapping dielectric materials) more sophisticated rules apply. If these rules fail to break ties, internal rules are then invoked, although these can lead to unexpected priorities and should generally be avoided.

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